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Token Economy System
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<blockquote data-quote="Star*" data-source="post: 411653" data-attributes="member: 4964"><p>I can give you two letters to what I think this whole system is - </p><p> </p><p>P.U.</p><p>This for our kids does nothing more than aggitate them. Moslty because it says I FAIL. I fail at a lot. They are more about extremely short term goals, rewards and punishments. EXTREMELY. Stickers and stars and tokens don't work. They see it, they want it? They take it. This is not stickers and stars. </p><p> </p><p>We did every chart, and token system you could think of with our son and NOTHING worked. </p><p> </p><p>In class the teacher did a GEM system and that seemed to work a little better - at the beginning of the day - each child got 1 rubies, 1diamond, and 1 emerald. Each good thing they did earned them a gem, each demerit they got - cost them a gem. At the end of the day? They could buy trinkets with their gems, or they could BANK their gems for a bigger prize at the end of the week. Once a gem was banked? It couldn't be taken. </p><p> </p><p>Dude seemed to really LOVE that system. All the kids did - they carried the gems around in their pockets like they had literally struck </p><p>gems - they sparkled and for some reason I have yet to meet a difficult child that didn't dig bling. They could also earn privleges as they moved up higher on the earning scale. Dude got to bring in his walkman to class for 1 diamond, and 2 emeralds. Have no idea why that system worked and nothing else did. </p><p> </p><p>We tried it at home - and it didn't work - NO COMPETITION. No one to show off to. Not sure how that could be modified to work at home - not even money worked. - Now at 20? Money works......lol. But he doesn't live here any more. </p><p> </p><p>Good luck finding a system and a motivator that works.</p></blockquote><p></p>
[QUOTE="Star*, post: 411653, member: 4964"] I can give you two letters to what I think this whole system is - P.U. This for our kids does nothing more than aggitate them. Moslty because it says I FAIL. I fail at a lot. They are more about extremely short term goals, rewards and punishments. EXTREMELY. Stickers and stars and tokens don't work. They see it, they want it? They take it. This is not stickers and stars. We did every chart, and token system you could think of with our son and NOTHING worked. In class the teacher did a GEM system and that seemed to work a little better - at the beginning of the day - each child got 1 rubies, 1diamond, and 1 emerald. Each good thing they did earned them a gem, each demerit they got - cost them a gem. At the end of the day? They could buy trinkets with their gems, or they could BANK their gems for a bigger prize at the end of the week. Once a gem was banked? It couldn't be taken. Dude seemed to really LOVE that system. All the kids did - they carried the gems around in their pockets like they had literally struck gems - they sparkled and for some reason I have yet to meet a difficult child that didn't dig bling. They could also earn privleges as they moved up higher on the earning scale. Dude got to bring in his walkman to class for 1 diamond, and 2 emeralds. Have no idea why that system worked and nothing else did. We tried it at home - and it didn't work - NO COMPETITION. No one to show off to. Not sure how that could be modified to work at home - not even money worked. - Now at 20? Money works......lol. But he doesn't live here any more. Good luck finding a system and a motivator that works. [/QUOTE]
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