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Chutes and Ladders
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<blockquote data-quote="Marguerite" data-source="post: 394641" data-attributes="member: 1991"><p>Definitely worth mentioning.</p><p></p><p>For us ,the game was "Snakes and Ladders" and the ladders always went up, the snakes always down. And you could tell, because the snake's head was pointing down. And snakes are generally something children are warned about, so snakes (sliding back down) was bad. Easier to remember.</p><p></p><p>difficult child 3 has a 3-D version of Snakes and Ladders, it's a lot of fun but takes out the guesswork - the various snakes and ladders are ramps, all angled this way and that so your marble rolls along the ramp. </p><p></p><p>A good game to give a difficult child who needs to learn how to play a game like this is Mousetrap. A tip - always put the diver on the board facing backwards. With Moustrap, you are there helpnig him assemble the game.</p><p></p><p>Trouble is a good game for teaching the basic turn-taking and personal strategy of moving the counter along the path. You have a total of four counters to get "home" and you can choose which way and when to move them. This gives some control to the child, which is a good thing for a child who often feels over-controlled by others. But he can watch your strategy, and discuss why you're doing it the way you are. It doesn't mater how you move your pieces - one at a time, or all at once - you still have the same number of moves. It teaches that sometimes there are more than one right answer, and personal preference is OK in such cases.</p><p></p><p>Marg</p></blockquote><p></p>
[QUOTE="Marguerite, post: 394641, member: 1991"] Definitely worth mentioning. For us ,the game was "Snakes and Ladders" and the ladders always went up, the snakes always down. And you could tell, because the snake's head was pointing down. And snakes are generally something children are warned about, so snakes (sliding back down) was bad. Easier to remember. difficult child 3 has a 3-D version of Snakes and Ladders, it's a lot of fun but takes out the guesswork - the various snakes and ladders are ramps, all angled this way and that so your marble rolls along the ramp. A good game to give a difficult child who needs to learn how to play a game like this is Mousetrap. A tip - always put the diver on the board facing backwards. With Moustrap, you are there helpnig him assemble the game. Trouble is a good game for teaching the basic turn-taking and personal strategy of moving the counter along the path. You have a total of four counters to get "home" and you can choose which way and when to move them. This gives some control to the child, which is a good thing for a child who often feels over-controlled by others. But he can watch your strategy, and discuss why you're doing it the way you are. It doesn't mater how you move your pieces - one at a time, or all at once - you still have the same number of moves. It teaches that sometimes there are more than one right answer, and personal preference is OK in such cases. Marg [/QUOTE]
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